<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>AI on Philipp Cannons</title><link>https://philippcannons.com/category/ai/</link><description>Recent content in AI on Philipp Cannons</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 12 May 2025 09:00:58 -0700</lastBuildDate><atom:link href="https://philippcannons.com/category/ai/index.xml" rel="self" type="application/rss+xml"/><item><title>100x AI Coding for Real Work</title><link>https://philippcannons.com/100x-ai-coding-for-real-work-summon-the-ghost-army/</link><pubDate>Mon, 12 May 2025 09:00:58 -0700</pubDate><guid>https://philippcannons.com/100x-ai-coding-for-real-work-summon-the-ghost-army/</guid><description>What worked in my early attempts to code 100x faster with AI, what kept failing, and the workflow I ended up using.</description></item><item><title>Life’s Games: Last Human Standing &amp; The Pocket Dimension</title><link>https://philippcannons.com/the-human-algorithm-games-post-agi/</link><pubDate>Sun, 04 May 2025 13:53:45 -0700</pubDate><guid>https://philippcannons.com/the-human-algorithm-games-post-agi/</guid><description>What would you choose to do if survival were taken care of? Two thought experiments about human motivation and life after AGI.</description></item></channel></rss>